hello! so, for adventures and resolve, each game has their own folder for the locations. adventures/tgaa1 is GO and resolve/tgaa2 is BB. in the case of the antechambers, textures shared between both folders are named something like p0100_xx_BM_NOMIP, with the exception of p0100_10_NOMIP. for resolve specifically, it also has the p0100_xx_NOMIP format, but i personally have no idea why. because there are significant visual differences, i chose to add all the textures from both folders in my upload, and applied the BM_NOMIP textures to the obj model :)